Hide Night
Prop hide and seek in a roped-off arena. Hiders become street props; the Night Watch hunts them.
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How it works
- 3 minutes. Two or three raccoons wear the Night Watch cap; everyone else hides. Roles rotate round to round.
- Hiders hold GRAB beside a prop for 0.45 s to become it. The arena gets 14 extra props.
- The Night Watch is frozen for 20 s while hiders scatter, then hunts with 6 pokes each. Poking a prop with a raccoon under it finds them; poking a real prop is a wrong guess and costs a poke.
- A hider out of disguise is found with a touch (within 1.2 m). Hunters only see a prop's wiggle tell within 6 m.
Scoring
- Hiders earn 1 point per second unspotted and 5 per prop-swap (a different kind of prop or 4 m away, at most one per 8 s).
- Hunters earn 25 per find.
- Every surviving hider gets +30; if the Night Watch finds everyone the round ends early and each hunter gets +30.
Tips
- Stand still. Moving is a slow waddle that fills suspicion.
- Pick props that fit the spot: a crate near crates, a bag near bins.
- As a hunter, read the wiggle tell up close before you spend a poke.
Frequently asked questions
How long is Hide Night?
Three minutes.
How do hunters find hiders?
By poking props. A hit is free, a wrong poke costs one of six pokes.
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