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Merging, evolving, Glow-Up and the Fuse Bin

Four ways to turn spare buddies into more income, from simple merges to the Moonbeam.

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Merging, evolving, Glow-Up and the Fuse Bin

Merging

Two buddies of the same kind and level merge into one of the next level, up to level 5. Income and value multipliers by level: level 1 1x, level 2 2.2x, level 3 4.8x, level 4 10.5x, level 5 23x. Each step is a little over double, so merging never loses income and frees a pedestal. A merge can roll a mutation on a plain buddy (8%, 15%, 25%, 40% for levels 2 to 5) and keeps the better mutation.

Evolving

Buddies grow Baby, Grown, Legend (1x, 1.4x, 2x income). A buddy banks bond for every second it sits on a player's pedestal (300 s and 1200 s for the two steps) and each banked heist adds 45 bond to every buddy at home. Evolving costs 75 and 180 seconds of the buddy's own income.

Glow-Up

Four identical Legends (same kind, mutation, level and Glow tier) become one Glow (3.5x income); four Glows become a Moonbeam (12x). The fee is 300 s then 600 s of one input's income.

Fuse Bin

Put in 3 to 4 buddies, pay 10% of their value and wait 60 to 180 seconds for one buddy back. Recipes: Disco Toaster + Fizz makes Toastsoda; Quackers + Turbo Cart makes Rubber Racer; four legendary-or-better inputs have a 35% chance of the fuse-only secret Bin Lord. The best input mutation is kept 50% of the time.

Frequently asked questions

How do I merge buddies?

Put two buddies of the same kind and level together in your den. They merge into one of the next level.

What is a Moonbeam?

The top Glow-Up tier: four Glows, each made of four identical Legends.

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